<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
<channel>
	<title>Book of Hours &#8211; Weather Factory</title>
	<atom:link href="https://weatherfactory.biz/category/book-of-hours/feed/" rel="self" type="application/rss+xml" />
	<link>https://weatherfactory.biz</link>
	<description>Weather Factory</description>
	<lastBuildDate>Fri, 16 Jan 2026 14:06:33 +0000</lastBuildDate>
	<language>en-GB</language>
	<item>
		<title>The Alley of Dangerous Angles</title>
		<link>https://weatherfactory.biz/alley-of-dangerous-angles/</link>
		<guid isPermaLink="true">https://weatherfactory.biz/alley-of-dangerous-angles/</guid>
		<pubDate>Fri, 16 Jan 2026 14:06:33 +0000</pubDate>
		<description><![CDATA[“The truth, however ugly in itself, is always curious and beautiful to seekers after it.” — Agatha Christie, The Murder of Roger Ackroyd The year is cold and new and stiff, so I have been cocooning myself indoors, not doing the marketing I should, and wrapping myself in a blanket of art. This has involved […]]]></description>
	</item>
	<item>
		<title>Gracing the Wake</title>
		<link>https://weatherfactory.biz/gracing-the-wake/</link>
		<guid isPermaLink="true">https://weatherfactory.biz/gracing-the-wake/</guid>
		<pubDate>Fri, 28 Nov 2025 13:35:04 +0000</pubDate>
		<description><![CDATA[“Come closer, come closer, look into the scrine…” Next week we expect to release (a closed pre-alpha of) the very ever first playable build of Travelling At Night!!1! This extremely early vertical slice takes Spencer to the Sanitarium Aujourd’hui, both day and night versions. It includes samples of most major systems; prologue narrative; demo tracks […]]]></description>
	</item>
	<item>
		<title>Skeleton Songs: The Next Chapter - Make A CRPG With Us (Unfiltered Edition).mp4</title>
		<link>https://weatherfactory.biz/make-a-crpg-with-us/</link>
		<guid isPermaLink="true">https://weatherfactory.biz/make-a-crpg-with-us/</guid>
		<pubDate>Mon, 17 Nov 2025 14:11:20 +0000</pubDate>
		<description><![CDATA[I know you come to Weather Factory for a non-stop stream of high-octane action and surprises, so here we are, once again, fulfilling that purpose, putting a blog live on MONDAY rather than a Friday. As my Geordie grandpa would have said: keep yer wool on, pets! We bring you this break in tradition to […]]]></description>
	</item>
	<item>
		<title>A Comedy of the Sun</title>
		<link>https://weatherfactory.biz/a-comedy-of-the-sun/</link>
		<guid isPermaLink="true">https://weatherfactory.biz/a-comedy-of-the-sun/</guid>
		<pubDate>Mon, 14 Apr 2025 11:08:18 +0000</pubDate>
		<description><![CDATA[Minor spoilers for Travelling at Night, inconsequentially minor spoilers for Book of Hours! Three years ago, I sat down to write an in-game letter for each Wisdom. The one below was for Hushery. We were going to release it as part of the Book of Hours marketing run-up, but it was a particularly opaque effort. […]]]></description>
	</item>
	<item>
		<title>The Christmas Market (or, the Advent Calendar 2024)</title>
		<link>https://weatherfactory.biz/the-christmas-market-or-the-advent-calendar-2024/</link>
		<guid isPermaLink="true">https://weatherfactory.biz/the-christmas-market-or-the-advent-calendar-2024/</guid>
		<pubDate>Sun, 01 Dec 2024 11:39:29 +0000</pubDate>
		<description><![CDATA[“Reverend Timothy, having secured the attention of an attractive woman prepared to listen to his sermons, is now elucidating his previous *and* his next intended Christmas sermon. Coquille fastens her smile more charmingly on her face. Her eyes travel the room from end to end. There is no escape.” There is never any escape from […]]]></description>
	</item>
	<item>
		<title>Book of Hours x Smooth Jazz</title>
		<link>https://weatherfactory.biz/book-of-hours-x-smooth-jazz/</link>
		<guid isPermaLink="true">https://weatherfactory.biz/book-of-hours-x-smooth-jazz/</guid>
		<pubDate>Thu, 07 Nov 2024 12:55:02 +0000</pubDate>
		<description><![CDATA[The later stages of BOOK OF HOURS get a little stuttery, and I get a mail every couple of weeks from someone who’s dismayed that their high end rig built around a 4090 RTX isn’t running BH with the buttery smoothness that it can manage for Cyberpunk 2077. We’ve tinkered over the last year and […]]]></description>
	</item>
	<item>
		<title>Light Is Always The Answer</title>
		<link>https://weatherfactory.biz/light-is-always-the-answer/</link>
		<guid isPermaLink="true">https://weatherfactory.biz/light-is-always-the-answer/</guid>
		<pubDate>Thu, 31 Oct 2024 18:01:30 +0000</pubDate>
		<description><![CDATA[“Chitinous cities embrace the Change, or struggle against plagues of leaf and amber…” We’ve been a bit quiet recently, but we haven’t been idle! Today is a long-awaited LAUNCH DAY, but it’s also a good time to update everyone on what we’ve been up to. First up: ✨ The Lucid Tarot is out now! ✨ […]]]></description>
	</item>
	<item>
		<title>HOUSE OF LIGHT out now!</title>
		<link>https://weatherfactory.biz/house-of-light-out-now/</link>
		<guid isPermaLink="true">https://weatherfactory.biz/house-of-light-out-now/</guid>
		<pubDate>Thu, 26 Sep 2024 17:01:52 +0000</pubDate>
		<description><![CDATA[“I’ve laid the Institute’s foundations; steered the negotiations; overseen the early operations; helped establish its mission of disseminating occult knowledge. It’s up to them now.” It’s finally here! HOUSE OF LIGHT is now available on Steam and GOG – don’t keep reading this! Go play it! That honey-haunted pumpkin pie ain’t gonna bake itself! Play […]]]></description>
	</item>
	<item>
		<title>Silence Before Thunder</title>
		<link>https://weatherfactory.biz/silence-before-thunder/</link>
		<guid isPermaLink="true">https://weatherfactory.biz/silence-before-thunder/</guid>
		<pubDate>Thu, 29 Aug 2024 16:40:20 +0000</pubDate>
		<description><![CDATA[“Rocks are no sharper in the dark.” HOUSE OF LIGHT is done*, and anyone who’s ever worked on anything creative will instinctively know what that asterisk means. Done* means I have a task list of about sixty items from my own testing and that of our invaluable beta testers, some of them as trivial as […]]]></description>
	</item>
	<item>
		<title>The Secret Colours of the Sun</title>
		<link>https://weatherfactory.biz/the-secret-colours-of-the-sun/</link>
		<guid isPermaLink="true">https://weatherfactory.biz/the-secret-colours-of-the-sun/</guid>
		<pubDate>Fri, 23 Aug 2024 13:06:18 +0000</pubDate>
		<description><![CDATA[“Facts are like cows. If you stare them in the face hard enough, they generally run away.” — Mervyn Bunter, Clouds of Witness (1926) Facts are the bricks of life, but they need a few licks of paint before you want to look at them. Mr Gradgrind of Hard Times said: “Now, what I want […]]]></description>
	</item>
	<item>
		<title>BOOK OF YEARS</title>
		<link>https://weatherfactory.biz/book-of-years/</link>
		<guid isPermaLink="true">https://weatherfactory.biz/book-of-years/</guid>
		<pubDate>Sat, 17 Aug 2024 17:23:52 +0000</pubDate>
		<description><![CDATA[ONE YEAR AGO TODAY… On August 17th 2023, just before six o’clock in the evening, nervous glasses of wine in our trembling hands, cats winding demandingly round our trembling ankles, Lottie and I clicked the big green LAUNCH button for BOOK OF HOURS. (I believe we placed both our hands on the mouse.) In the […]]]></description>
	</item>
	<item>
		<title>The New Form</title>
		<link>https://weatherfactory.biz/the-new-form/</link>
		<guid isPermaLink="true">https://weatherfactory.biz/the-new-form/</guid>
		<pubDate>Fri, 26 Jul 2024 13:12:08 +0000</pubDate>
		<description><![CDATA[“The Wood opens around me, but with my new eyes, I see another path now…” OK, this quote from Cultist Simulator is possibly one of the grimmest things AK ever wrote in the game (the ‘Marinette ending’ from The Dancer DLC. IYKYK). But I am repurposing it to herald to a good thing and that […]]]></description>
	</item>
	<item>
		<title>The Ivory Dawn</title>
		<link>https://weatherfactory.biz/the-ivory-dawn/</link>
		<guid isPermaLink="true">https://weatherfactory.biz/the-ivory-dawn/</guid>
		<pubDate>Fri, 28 Jun 2024 13:22:09 +0000</pubDate>
		<description><![CDATA[“Lucia the Eyeless will parley with the Chandler. Perhaps she’ll alter her loyalties; perhaps the Chandler will free poor Ghirbi…” For no particular reason, I’ve been reading about the punk and post-punk scene in Leeds in the late 70s. The nascent legends and the stillborn ones; the rumours, the quibbles, the descendant anecdote (did one […]]]></description>
	</item>
	<item>
		<title>The Weather Forecast</title>
		<link>https://weatherfactory.biz/the-weather-forecast/</link>
		<guid isPermaLink="true">https://weatherfactory.biz/the-weather-forecast/</guid>
		<pubDate>Fri, 21 Jun 2024 17:05:39 +0000</pubDate>
		<description><![CDATA[AK posted this to the subreddit last night: “Celebrating the completion of the Further Visitor Stories in HOUSE OF LIGHT. That means we’re at 80% done, which means in turn that I should be sending out a handful of beta keys to the lucky few end of next week (sorry, if you haven’t already heard, […]]]></description>
	</item>
	<item>
		<title>The Mansus Has No Walls</title>
		<link>https://weatherfactory.biz/the-mansus-has-no-walls/</link>
		<guid isPermaLink="true">https://weatherfactory.biz/the-mansus-has-no-walls/</guid>
		<pubDate>Fri, 31 May 2024 12:39:18 +0000</pubDate>
		<description><![CDATA[“In the Mansus, the Hours strive one against another. As the struggles are resolved, they iron out the impossible, exalt the possible, tie the fraying braids of what has been into one golden ribbon of future. Everything is resolved. History becomes the past…” “…There are, however, exceptions.” It’s Cultist Simulator‘s sixth birthday today, so let’s […]]]></description>
	</item>
	<item>
		<title>The Big Ones and the Little Ones</title>
		<link>https://weatherfactory.biz/the-big-ones-and-the-little-ones/</link>
		<guid isPermaLink="true">https://weatherfactory.biz/the-big-ones-and-the-little-ones/</guid>
		<pubDate>Fri, 26 Apr 2024 11:52:27 +0000</pubDate>
		<description><![CDATA[“Al-Adim and Agdistis are gossipping, quietly, about al-Adim’s patroness. ‘Not a hundred legs,’ says al-Adim, ‘but more than you’d think…'” If a videogame is a wall, what do you think – is writing more like the bricks, or more like the mortar? My answer would be usually the mortar… though it depends which game. They’re […]]]></description>
	</item>
	<item>
		<title>GUEST POST: "See what surfaces in sleep..."</title>
		<link>https://weatherfactory.biz/see-what-surfaces-in-sleep/</link>
		<guid isPermaLink="true">https://weatherfactory.biz/see-what-surfaces-in-sleep/</guid>
		<pubDate>Mon, 15 Apr 2024 09:11:27 +0000</pubDate>
		<description><![CDATA[Aaand we’re back! The previous article had us rambling about the structure of Alexis Kennedy’s prose, something that makes translating it akin to translating poetry. Today I am going to talk some more about linguistic treasures hidden in seemingly ordinary texts. Let’s start where we left off when illustrating the matter of rhythm: “Here, impossibly […]]]></description>
	</item>
	<item>
		<title>What will you do with Thirza's Knife?</title>
		<link>https://weatherfactory.biz/what-will-you-do-with-thirzas-knife/</link>
		<guid isPermaLink="true">https://weatherfactory.biz/what-will-you-do-with-thirzas-knife/</guid>
		<pubDate>Thu, 28 Mar 2024 14:14:11 +0000</pubDate>
		<description><![CDATA[Spoilers ahead. Skip to the food pictures if you don’t want spoilers… HOUSE OF LIGHT is a good-sized expansion with an unusual congeries of different features, which I’ve been assiduously altering from a congeries into a constellation, and I’ll talk about that, but UP FRONT let me say that absolutely nothing here is 100% confirmed […]]]></description>
	</item>
</channel>
</rss>