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	<title>News &#8211; Weather Factory</title>
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	<lastBuildDate>Mon, 10 Aug 2026 16:00:03 +0000</lastBuildDate>
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		<title>Travelling At Night demo out now!</title>
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		<pubDate>Mon, 10 Aug 2026 16:00:03 +0000</pubDate>
		<description><![CDATA[“You have had quite the career. Your time in the Suppression Bureau, in the Légion du Seuil. That regrettable business in Poland…. And then you disappeared. Where did you go?” Travelling At Night‘s first ever public demo is now live on Steam! Explore dreams! Unearth secrets! Drink alleged coffee and regrettably diluted pastis! Wear old […]]]></description>
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		<title>All aboard: Travelling At Night's public demo launches 10th August!</title>
		<link>https://weatherfactory.biz/all-aboard/</link>
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		<pubDate>Thu, 16 Jul 2026 17:04:50 +0000</pubDate>
		<description><![CDATA[“The wild mood passes, the moths depart – but they’ll always remember something enchanted about the evening. When they look back, they’ll think of this moment as the hinge, the last bright beat before a silence.” We are not intending a silence. I just included this quote because I thought it was particularly beautiful and […]]]></description>
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		<title>Travelling Light</title>
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		<pubDate>Fri, 19 Jun 2026 10:41:23 +0000</pubDate>
		<description><![CDATA[“Yes. ‘The centre cannot hold,’ is how the Irishman put it. Things come apart, you know? Things fold together.” Spencer is a man with a Past. A Past so rich and devious it deserves a capital letter. Orphanages; seminaries; Hush House; the Suppression Bureau; Gladwyn Lake; Worms. And that’s before you get into the deep […]]]></description>
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		<title>Code Name: Denise</title>
		<link>https://weatherfactory.biz/code-name-denise/</link>
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		<pubDate>Fri, 22 May 2026 11:00:24 +0000</pubDate>
		<description><![CDATA[“A long rattling road from Alexandria to Antibes. Through mountain and forest and choking smoke. But here I am at last…” We’ve been getting Travelling At Night ready for its closed beta and ensuing public demo this summer. That’s meant smallish things like zhuzhing the Steam page, tweaking Spencer’s animations, and adding contextual cursors – […]]]></description>
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		<title>Chrysophoria</title>
		<link>https://weatherfactory.biz/chrysophoria/</link>
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		<pubDate>Fri, 17 Apr 2026 14:16:02 +0000</pubDate>
		<description><![CDATA[I am shocked and embarrassed to see that we haven’t written a blog post in over a month. Sometimes devs going quiet is a bad thing, but in our case Travelling At Night is really coming along! We’ve decided to slow down the Skeleton Songs podcast recordings to once per month to see if we […]]]></description>
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		<title>Dig For Victory</title>
		<link>https://weatherfactory.biz/dig-for-victory/</link>
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		<pubDate>Fri, 12 Dec 2025 12:10:56 +0000</pubDate>
		<description><![CDATA[This is our final post of the year, before 2025 fades like breath on a cold window-pane. It’s almost exactly twelve months since we announced Travelling At Night, and we’ve come a hell of a long way. But there are miles to go before we sleep, so here’s a preview of what you can expect […]]]></description>
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		<title>Gracing the Wake</title>
		<link>https://weatherfactory.biz/gracing-the-wake/</link>
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		<pubDate>Fri, 28 Nov 2025 13:35:04 +0000</pubDate>
		<description><![CDATA[“Come closer, come closer, look into the scrine…” Next week we expect to release (a closed pre-alpha of) the very ever first playable build of Travelling At Night!!1! This extremely early vertical slice takes Spencer to the Sanitarium Aujourd’hui, both day and night versions. It includes samples of most major systems; prologue narrative; demo tracks […]]]></description>
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		<title>Skeleton Songs: The Next Chapter - Make A CRPG With Us (Unfiltered Edition).mp4</title>
		<link>https://weatherfactory.biz/make-a-crpg-with-us/</link>
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		<pubDate>Mon, 17 Nov 2025 14:11:20 +0000</pubDate>
		<description><![CDATA[I know you come to Weather Factory for a non-stop stream of high-octane action and surprises, so here we are, once again, fulfilling that purpose, putting a blog live on MONDAY rather than a Friday. As my Geordie grandpa would have said: keep yer wool on, pets! We bring you this break in tradition to […]]]></description>
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		<title>The Niceman Cometh</title>
		<link>https://weatherfactory.biz/the-niceman-cometh/</link>
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		<pubDate>Fri, 24 Oct 2025 11:44:38 +0000</pubDate>
		<description><![CDATA[“‘Honneur et Humanité’, remember?” OK, OK, Spencer doesn’t have to be nice – that’s the whole ‘roleplay’ thing I guess – but when I play him he is. Because I am pathologically unable to play horrible characters without feeling really terrible. But soon, some of you will get to play him however you want! The […]]]></description>
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		<title>The Holder, the Keeper, the Guardian</title>
		<link>https://weatherfactory.biz/holder-keeper-guardian/</link>
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		<pubDate>Fri, 29 Aug 2025 12:37:34 +0000</pubDate>
		<description><![CDATA[“Mark well this foreboding of roses.” Some exciting news today: we’re working towards a pre-alpha build of Travelling At Night later this year, and we’d love your help testing it. It’s going to be a tiny first group – around twenty people or so – but if you’d like to be added to the pool […]]]></description>
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		<title>Travelling At Night</title>
		<link>https://weatherfactory.biz/announcing-travelling-at-night/</link>
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		<pubDate>Thu, 12 Dec 2024 12:00:03 +0000</pubDate>
		<description><![CDATA[Today’s announcement is about Game Three, which we can now unveil as Travelling at Night: a dialogue-driven choices-matter combat-free CRPG. We’ve been prototyping it since HOUSE OF LIGHT came out, the prototyping’s going great, and we’re keen to press ahead with it. Here: a widget so you can wishlist it and find out a little […]]]></description>
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		<title>HOUSE OF LIGHT out now!</title>
		<link>https://weatherfactory.biz/house-of-light-out-now/</link>
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		<pubDate>Thu, 26 Sep 2024 17:01:52 +0000</pubDate>
		<description><![CDATA[“I’ve laid the Institute’s foundations; steered the negotiations; overseen the early operations; helped establish its mission of disseminating occult knowledge. It’s up to them now.” It’s finally here! HOUSE OF LIGHT is now available on Steam and GOG – don’t keep reading this! Go play it! That honey-haunted pumpkin pie ain’t gonna bake itself! Play […]]]></description>
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		<title>Silence Before Thunder</title>
		<link>https://weatherfactory.biz/silence-before-thunder/</link>
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		<pubDate>Thu, 29 Aug 2024 16:40:20 +0000</pubDate>
		<description><![CDATA[“Rocks are no sharper in the dark.” HOUSE OF LIGHT is done*, and anyone who’s ever worked on anything creative will instinctively know what that asterisk means. Done* means I have a task list of about sixty items from my own testing and that of our invaluable beta testers, some of them as trivial as […]]]></description>
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		<title>The Secret Colours of the Sun</title>
		<link>https://weatherfactory.biz/the-secret-colours-of-the-sun/</link>
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		<pubDate>Fri, 23 Aug 2024 13:06:18 +0000</pubDate>
		<description><![CDATA[“Facts are like cows. If you stare them in the face hard enough, they generally run away.” — Mervyn Bunter, Clouds of Witness (1926) Facts are the bricks of life, but they need a few licks of paint before you want to look at them. Mr Gradgrind of Hard Times said: “Now, what I want […]]]></description>
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		<title>The New Form</title>
		<link>https://weatherfactory.biz/the-new-form/</link>
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		<pubDate>Fri, 26 Jul 2024 13:12:08 +0000</pubDate>
		<description><![CDATA[“The Wood opens around me, but with my new eyes, I see another path now…” OK, this quote from Cultist Simulator is possibly one of the grimmest things AK ever wrote in the game (the ‘Marinette ending’ from The Dancer DLC. IYKYK). But I am repurposing it to herald to a good thing and that […]]]></description>
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		<title>The Weather Forecast</title>
		<link>https://weatherfactory.biz/the-weather-forecast/</link>
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		<pubDate>Fri, 21 Jun 2024 17:05:39 +0000</pubDate>
		<description><![CDATA[AK posted this to the subreddit last night: “Celebrating the completion of the Further Visitor Stories in HOUSE OF LIGHT. That means we’re at 80% done, which means in turn that I should be sending out a handful of beta keys to the lucky few end of next week (sorry, if you haven’t already heard, […]]]></description>
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		<title>The Big Ones and the Little Ones</title>
		<link>https://weatherfactory.biz/the-big-ones-and-the-little-ones/</link>
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		<pubDate>Fri, 26 Apr 2024 11:52:27 +0000</pubDate>
		<description><![CDATA[“Al-Adim and Agdistis are gossipping, quietly, about al-Adim’s patroness. ‘Not a hundred legs,’ says al-Adim, ‘but more than you’d think…'” If a videogame is a wall, what do you think – is writing more like the bricks, or more like the mortar? My answer would be usually the mortar… though it depends which game. They’re […]]]></description>
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		<title>What will you do with Thirza's Knife?</title>
		<link>https://weatherfactory.biz/what-will-you-do-with-thirzas-knife/</link>
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		<pubDate>Thu, 28 Mar 2024 14:14:11 +0000</pubDate>
		<description><![CDATA[Spoilers ahead. Skip to the food pictures if you don’t want spoilers… HOUSE OF LIGHT is a good-sized expansion with an unusual congeries of different features, which I’ve been assiduously altering from a congeries into a constellation, and I’ll talk about that, but UP FRONT let me say that absolutely nothing here is 100% confirmed […]]]></description>
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