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	<title>Noon &#8211; Weather Factory</title>
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	<lastBuildDate>Mon, 14 Apr 2025 11:08:18 +0000</lastBuildDate>
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		<title>A Comedy of the Sun</title>
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		<pubDate>Mon, 14 Apr 2025 11:08:18 +0000</pubDate>
		<description><![CDATA[Minor spoilers for Travelling at Night, inconsequentially minor spoilers for Book of Hours! Three years ago, I sat down to write an in-game letter for each Wisdom. The one below was for Hushery. We were going to release it as part of the Book of Hours marketing run-up, but it was a particularly opaque effort. […]]]></description>
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		<title>Travelling At Night</title>
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		<pubDate>Thu, 12 Dec 2024 12:00:03 +0000</pubDate>
		<description><![CDATA[Today’s announcement is about Game Three, which we can now unveil as Travelling at Night: a dialogue-driven choices-matter combat-free CRPG. We’ve been prototyping it since HOUSE OF LIGHT came out, the prototyping’s going great, and we’re keen to press ahead with it. Here: a widget so you can wishlist it and find out a little […]]]></description>
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		<title>The Locksmith's Dream tickets available now!</title>
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		<pubDate>Mon, 06 Jun 2022 17:11:48 +0000</pubDate>
		<description><![CDATA[(Website issues now fixed! The Locksmith’s Dream is BACK OPEN FOR BUSINESS.) “Secret gods live beneath the skin of the world. Five of them meet every year to exchange secrets and agree particular notes of history. Their conversations aren’t for our ears, but even after they’ve gone, their gossip still troubles the earth; the air […]]]></description>
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		<title>Cultist Simulator: recipes and bumping brains</title>
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		<pubDate>Wed, 03 Aug 2016 11:08:31 +0000</pubDate>
		<description><![CDATA[This is a post about the Cultist Simulator systems, and also why you shouldn’t stay too deep in a bunker when you’re working enthusiastically on an idea. That’s something I’ve forced myself to learn: open production in a nutshell. But it can be difficult to remember. My strong inclination is to bunker up. I’m an […]]]></description>
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		<title>Cultist Simulator: Making Things Out of Other Things</title>
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		<pubDate>Wed, 13 Jul 2016 15:00:23 +0000</pubDate>
		<description><![CDATA[This is devlog zero for Cultist Simulator. It’s not an announcement or anything: it won’t get any press cos everyone’s off at Develop, and, man, I don’t want press on the screenie below anyway. But I should talk out my ideas in public, and this is something to link to next time I need to […]]]></description>
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